Role: UI Lead
Software: Unity 3D, AutoDesk Maya, Adobe Photoshop + Illustrator, Garageband
Languages: JavaScript
Story: Every artist’s creation starts from inspiration. It is 1969, and Mona, a young and ambitious advertising artist, has just moved to New York City and has been told to make an ad that will impress her potential boss enough to prove to him that she has what it takes to be an Ad Woman. However, Mona is struggling to find the spark for her success. Through a series of puzzles and games constructed based on her memories and objects around her, Mona’s choices and successes in her understanding of subject, color, typography, and layout, lead her to discover that creative inspiration is all around us.
Personally responsible for UI creation and coding. Assisted in technical, sound effect, and design development. Final product includes 70 page pre-production documentation, fully playable game, and product packaging.